This post is my attempt at making a more free form sort of adventure, something that needs to be taken and adapted to whatever system you’re using. Rather than being linear, the focus is on exploration, or having the players act on their own, besides the initial push of putting them on the road north through Oak Hill. This will be a two part post, with the first post detailing Oak Hill and the moorlands of the region. The second post will detail Skywhite Pass and the ruins, though the players may end up going to the ruins straight away, so the two posts aren’t necessarily sequential.
This adventure is pretty simple. I didn’t want to overthink it, or over detail it, wanting instead to practice making something a little more freeform than what I’ve done before with posts on here. You’ll also note that I’ve avoided using ‘boxed text’ or speak a loud text. While I love this text, again I wanted to experiment a bit outside my comfort zone. Also, there’s no maps, as usual.
(Quick note: I’m still working on a discussion post about magic, but it’s taking me awhile, so I took a break to write this. Also, consider contributing to The Greenwheel Carnival post!)
In the minor fiefdom Idleberry, Lord Ramsus is a seeker of rare wines and spirits. He will often find willing hirelings to seek out and deliver to him such treasures as he can find information or rumor of. In this adventure, he has hired out the party of PC’s to travel north, through the town of Oak Hill, to the ruins of an old fort in Skywhite Pass on the very small chance that somewhere within the ruins might be some unbroken casks or bottles of Kellitesian Wine, left over from the centuries dead kingdom of Hertos.
Oak Hill itself, however, has problems of its own, and the ruins aren’t exactly unoccupied…
Wine for Idleberry, Part I
A System Neutral Role Playing Adventure