A lot of the point of this blog is to provide myself with a personal space to play with development and created works for Dungeons and Dragons. I know I’m not at a professional level, but I’d like to be one day. Having this blog helps me practice. It’s been a lot of fun so far! It’s also opened my eyes a bit to the difficulty and amount of work that has to go into something like a complete adventure or even a set of optional rules. My last adventure, for instance, definitely fell short of my plans and I had to cut a lot out of it, mostly because the amount of work involved would have stalled the blog far too much for my liking. It was a tall order, especially after coming down off of Nanowrimo.
So what I’m probably going to do is write adventures on the side instead of serializing them, and then releasing it as one thing around once a year. This gives me the luxury to take my time and make sure they’re both deep and wide, instead of smattering of events strung together by some box text. I could then do posts every once in awhile about the adventure I’m working on. Does that sound interesting?