Using Skills – Performance

So I may have missed a couple of updates here for a couple of weeks. Holidays keep me busy and tired because of my real (lame) job, and so my blog suffers. Nevertheless, late though it is, I have for you the next part of our Using Skills series. Last time on this series we covered Perception, which I recommend you go back and read. This time clear your throat and tune those strings, it’s…


Using Skills – Performance

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The old warrior, far past his battle years though those long near-forgotten days still marked him with scars upon his arms and face, leaned forward in his customary chair by the fire. His audience, a small group of disparate children, crowded around him. The light of the fire cast shadows that danced behind them on the oaken beams of the great hall. He stared past the children to these fey shapes and as he leaned in, they did the same – ready to cling on to his every word. His voice, it was said, had the power to summon up the spirits of warriors and dragons from days gone by; to transport you to primeval glades and crystalline caverns; to unveil the very fabric of the magical universe. Finally his old voice, gravelly and low, spoke out the first incantation that brought all of this to life: “Once upon a time…”

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Using Skills – Perception

Thank you for joining us for this week’s edition of Using Skills, covering perception. Last time in this series we took a look at Nature. Last week we had taken a break and instead presented to you a new version of the Automaton race. Check it out!


 

Using Skills – Perception

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As her party circumvents a dank old tunnel, the sorceress taking up the rear finds that an odd shape on the ceiling above catches her eye. From his hidden spot on the balcony above the ancient chamber, the thief gazes around trying to find anything out of the ordinary in the chamber below. As he makes his way through a large crowd, the knight notices a small dirty hand make its way to his belt pouch. Perception is the boon of any adventurer that wants to survive in the dark and hidden places of the world.

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Race: Automaton (Updated)

Back in September I released an alpha version of the Automaton race for 5th edition D&D, which was meant to bring a more universal “warforged” like race to the table. Not liking the current warforged available via the Unearthed Arcana series because it was both under-powered and boring, I decided to work on something that I thought would be more fun to play.

I received a lot of great feedback last time, as well as a lot of grief because I had made it overpowered. My thinking in this was that I wanted to make it overpowered to scale it back, but (rightly) people pointed out that I had taken this too far and it was pretty broken as a result.

Using the feedback I have received I have made a number of changes. This included reducing the number of subraces to three, moving the balance of functionality into the subraces, and overall lowering the power level all around. I think I have made it more balanced and playable. You can check out the new Automaton below. I hope you enjoy!


Race: Automaton

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